User:JeevesMkII/gerbil riot

The Gerbil Riot of '67

You live in a Home. Not your average, middle of the street home, but a home for the Confused. I.e. an asylum. You were pute there after being found guilty of instigating the great Gerbil Riot of 1967. A heinous crime.

You have a hobby - escaping. To date you have been unsuccessful but you decide to give it one last try.

treatmentroom

The 'Treatment' room. All the inmates associate this place with pain and suffering. Threatening machinery glares at you from around the walls.

One cupboard in particular demands your attention and a body slumped on the floor brings back uneasy memories.

The open doorway is South.

Your turn Napoleon.

SOUTH=whitecorridor

CORPSE=BODY

yes

locked=yes It's locked (Well, it would take sll the fun out of it if it was open, wouldn't it?)

You look down at the crumpled body; "Oh my god! What have I done?"

You slowly realise that your punishment will be severe when this is discovered. Your penalty will be nothing less than reduced bedtime stories and no access to your teddy bear.

You also notice, in typical detective style, that the body is wearing a white lab-coat and has a syringe stuck in to his arm.